Historically, play has been considered to be the opposite of work; these two concepts are considered independent and mutually exclusive. We work to get things done, and we play to have fun. These days, however, it’s becoming increasingly difficult to separate the two. By focusing on a problem that needs to be solved and playing with various approaches and ideas, organizations can conjure up creative solutions In this issue, we look at different notions of play and explore what it means from a variety of perspectives.

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Finding a New Purpose for Old Technology: A Conversation with Nick Gentry

Many of your materials are sourced by external contributors, including film negatives, VHS cassettes, X-rays, and floppy discs. Why did you choose to work with these items and how is this collaborative effort significant to your artwork? Art is becoming much more inclusive and collaborative. The renaissance days of having this separate, isolated object are…

A’Driane Nieves on the Future of Art

A’Driane Nieves is a USAF veteran, writer, artist, speaker, and postpartum depression and anxiety survivor living with bipolar disorder. A'Driane's writing – which focuses on the intersections of life, motherhood, art, music, faith, race, and mental health – has be en featured on BlogHer, UpWorthy, EverdayFeminism, Postpartum Progress, and the 2015 Austin Listen To Your Mother…

Gray Malin: Artist from Above

How would you describe your style, both personally and professionally? 
My personal style is classic, but always with a pop of color. This carries over into my work aesthetic, as well as interior decorating style. Describe what you consider the
 lifecycle of one of your pieces – from ideation, to purchase, and beyond.
 Some concepts…